Again, they're rare scraps to obtain only available in the 90 to 100 range in the dungeon. Anubis- Another great card but not necessary to have two cards. These scraps are available via level 90 to 100 and are highly rare as the game seems to award you Solar Wolf, Lunar Wolf, and Iron Soldier on the reg from 90 to 100. One card is sufficient enough as there's better cards you can set your deck with. Meteor Mage- A case could be made to buy these scraps when available but this card IMO is highly overrated. You have the time to collect these scraps via the 60 to 78 levels in the dungeon and the rewards column 21 to 50 dungeon just like the Easter Bunny. Chaos Dragon- A great card but not a must need. It's a good card though to fill a forest 6 to 7 card requirement. Considering the card has to be put in the cemetery to reanimate it takes the back seat to a far more superior card like the Eclipse Beast. Also, they come in the rewards column 21 to 50 a few times a month as well. For instance, as it stands you should never use universals or crystals on the following cards: Torment explore cards Magical Puppeteer Golden Fafnir Monkey King Eclipse Beast Vulture Soul Dungeon Scraps Easter Bunny- They're rare but they come to you in the 60 to 78 range maybe three times a month. Too add to this, save your universals and crystals at all cost. At this time, you have to take the shuffle you're given, unless it's the 11th+ one, where you can see the list and back out as many times as you want as long as you don't actually choose a skill. Bit of a hassle, you'd have to replace it with a neutral skill, then try again on the 12th shuffle. if you get Quick Strike: Exile as your 10th skill, Reflection/Dodge/other stuff won't show up in your 11th skill choice. The problem is that at this time, some skills block other skills: I.E. Some skills only show up on certain kingdoms (Prayer for Kingdom cards, although others can get QS: Prayer or Desperation: Prayer) On the 11th shuffle, you'll see a list of everything the troop can shuffle (not every rank) and you can pick what you like. Some skills don't show up until the higher rank. Towards the end, you'll see mostly A or S Ranks. and the more you shuffle after that, the more likely it'll not pull from the lower rank version of skills. It goes: 0: D Rank 1: D or C Rank 2: D/C/B Rank 3: D/C/B/A Rank 4: D/C/B/A/S Rank. When you evolve your card, it starts off with a D rank skill.
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